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This category contains 6 posts
28 Days Later: Grand Theft Auto IV
By Michael Fox on May 25, 2008 in 28 days later

 
By: Jay Aphale
Review: Grand Theft Auto IV
 
Let’s take a moment to calm down from the after effects of the GTA IV release - a moment to finally catch our breaths away from its monolithic presence. For only after we bring ourselves down to earth, an intelligent discussion about the game can finally be had.

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28 Days Later: Triggerheart Exelica
By Jay Aphale on April 8, 2008 in 28 days later

 
By: Jay Aphale
Review: Triggerheart Exelica
 
I will admit that I was a bit harsh in my review of Triggerheart Exelica (THE). After playing it several more times, the game has opened up for me. I have not only become much better, but I’ve learned several strategies in tackling the hardest part of the game. But my [...]

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28 Days Later: Halo 3 Multiplayer
By Jay Aphale on October 18, 2007 in 28 days later

 
By: Jay Aphale
Review: Halo 3
 
The enormous impact Halo 2 had on online console multiplayer is undeniable. The matchmaking system, sending voice clips, the party system, and an array of features for custom games were truly groundbreaking. So would Bungie do it again and not only make the leap to but instead define “next-gen” online play?

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28 Days Later: BioShock
By Zvi Finklestein on October 11, 2007 in 28 days later

 
By: Zvi Finklestein
Review: BioShock
 
BioShock does do the whole “emergent gameplay” thing better than any other game that’s ever tried it, giving you true sandbox gameplay, although in a not quite sandbox environment. It really does give you options on how to fight throughout the whole the game, but after playing a lot of Halo 3 [...]

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