Civilization IV is a superb strategy game, almost unparalleled in its field and packing a level of polish and depth few competitors could even hope to achieve. Colonization, the stand-alone successor, builds upon the firmest of foundations and brings a fresh twist on the tried and tested formula. Does it live up to the lofty [...]
I have a hard time deciding an actual quantifiable feeling toward this game in the form of a letter grade. There are so many feelings toward this game, and they’re all so varying, that I can barely put them together in one thought. If someone asked me to sum up the experience of playing Force [...]
There’s hardly anything to say about Rock Band 2 that you can’t discover from its Wikipedia page. It’s the first game with nothing drastically changed, only improved slightly. Chords can be hammer-ons or pull-offs, which are now easier to see; the track list I think is much better, with very few songs that I don’t [...]
I really should not be writing this review. I am angry, frustrated, and clearly not in the right mood to give anyone an objective opinion about S.T.A.L.K.E.R.: Clear Sky, so that is not what you are going to get. What you are about to receive is a rant by a pissed off gamer with limited [...]
The great sport of hockey has never been as popular south of the Canadian border as it is here, and since the lockout, it’s been even worse. While this is tragic for the sport, it has been great for Electronic Arts, whose NHL franchise has been able to go through some major changes without ticking [...]
Fun is something that is unquantifiable. One man’s enjoyment is another man’s boredom. Where someone might find endless amusement, someone else might find tedium and frustration. Mercenaries 2 is a game which falls squarely into the fun bracket, delivering an experience that sacrifices realism and continuity for its own internal game logic, providing one of [...]
Spore is not a game. It feels like a platform, or to put it another way - Spore is a brand. What you get in the box is actually five distinct games all based around the same aesthetic and design principles, loosely tied to one another with a cute art style and upbeat music. It [...]
Treasure games are mostly all the same. They’re lacking in the audio-visual department (Sin and Punishment being the exception here), there are a few mechanics that make them feel distinctly Treasure, like holding down a button and letting go or emphasis on timing, with tiny windows for success, and you shoot things. Lots of lots [...]
Last year’s Ratchet and Clank Future left me pleasantly surprised. It was the first game of the series I had ever played, and when it ended all I wanted was more: more over the top weapons, more brightly colored seamless worlds presented at an impeccable frame rate, more intelligent platforming puzzles, and at least one [...]
Desperation will lead a man to do strange and ill advised things. Eating your deceased and frozen friends after surviving a plane crash in the mountains comes to mind, and while no actual cannibalism occurs in Space Siege, it is not that bad of a comparison. I had a strong desire to click on things [...]